
From Left to Right:
Avenger, Gilgamesh, Lancer, Saber, Rider, Caster, Berserker, Archer, Assassin, Hasan, Saber Alt.
Again, this section won't explain their moves.
*Any Special Ability with "Ability Burst mode" name, and has no way to activate it means that it is a passive skill, and automatically activates when you initiate the Ability Burst mode*1. Avenger
HP = 10800
Mana Capacity = 1.5
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Wild Excitement
When the "Beast Gauge" is full, you can cancel the current action by jumping or dashing; on the air = Air-Dash
3. Ability Burst mode - Theriomorphosis
The "Beast Gauge" is always full (although you can cancel only 1 time per action)
2. Gilgamesh
HP = 14400
Mana Capacity = 1
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Ability Burst mode - Gate of Babylon
Increase the attack quantity and changes some action's requirement
3. Lancer
HP = 14400
Mana Capacity = 0.5
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Battle Continuation
Will not die when he's guarding -even though being hit with a Last Resort, as long as he's still guarding-
3. Ability Burst mode - Restart
When he's guarding, press 4+D or 1+D to do a long, back-step dodge.
4. Ability Burst mode - Rune
The Rune effect charges both player's mana. In addition, the opponent cannot do tag, assist, and use any command spell when this ability still active.
4. Saber
HP = 14400
Mana Capacity = 1
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Ability Burst mode - Mana Burst
B+C, can be used only when Saber is executing an attack or combo and she has the wind aura around her. The aura will change to Gold (indicating a mana burst), and disappear. Wait a little bit for the wind aura to regenerate.
3. Ability Burst mode - Rolling Dodge
236+D
5. Rider
HP = 12000
Mana Capacity = 1
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Double Jump
Able to do another 'jump' on the air
3. Ability Burst mode - Breaker Gorgon
The enemy's movement and actions become slower
6. Caster
HP = 10800
Mana Capacity = 4
Special Ability :
1. Ability Burst mode - Levitate
Caster will be flying - in place of jumping.
2. Assist 1 = Shoots a beam through the enemy.
3. Assist 2 = Summons a Dragon Fang Knight
7. Berserker
HP = 15000
Mana Capacity = -0.5
Special Ablility :
1. Twelve Labors
Able to resurrect 11 times, each times equal to 1 Mana. (If he resurrected with 4 mana, it means that he has resurrected 4 times).
2. Battle Continuation
Will not die when he's guarding -even though being hit with a Last Resort, as long as he's still guarding-
3. Ability Burst mode - Madness
You will be unable to guard. In exchange, Berserker will have a super-armor (Doesn't flinch when he's attacked) with some limit.
4. Ability Burst mode - Mind's eye (fake)
When you're going to be hit with an attack, press 4. The attack won't damage you even a bit of HP (no recoil). Indicated by a green blink when you're guarding.
8. Archer
HP = 14400
Mana Capacity = 1.5
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Ability Burst mode - Mind's eye (True)
When you're going to be hit with an attack, press 6. Archer will block that attack instead, and allows you to do counter-attack.
3. Ability Burst mode - Unlimited Blade Works' Aria
Automatically when you're opening the ability burst (if you have more than 1 Mana remaining). When you take a hit from the enemy, the chanting will stop. After all the aria has been casted, you may use the "Unlimited Blade Works" Last Resort.
9. Assassin
HP = 9000
Mana Capacity = 1
Special Ability :
1. Ability Burst mode - Mind's eye (fake)
When you're going to be hit with an attack, press 4. The attack won't damage you even a bit of HP (no recoil). Indicated by a green blink when you're guarding.
2. Ability Burst mode - Knowledge of Foremost Harmony
Your 'weak' and 'long' attack in the axis will be harder to be dodged.*Actually, I don't really know what this skill's effect... It doesn't change anything... Anyone knows?
10. Hasan
HP = 12000
Mana Capacity = 2
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Double Jump
Able to do another 'jump' on the air
3. Ability Burst mode - Presence Concealment
Hides the character's sprite, including his shadow.
11. Saber Alt
HP = 15000
Mana Capacity = 0.5
Special Ability :
1. Air-Dash
Able to do 'dash' and 'back-step' on the air
2. Ability Burst mode - Mana Burst
Triggers the opponent's Guard bar. If the bar is depleted, the opponent will be staggered for a while.




