
1. HP
The orange one is the Master's HP; and the green one is the servant's HP.
If the Master's HP is completely depleted, you lose.
2. Command Spell
It can be used for Ability Burst and Forced Tag (change player while being attacked).
Each use consumes 1 command spell (usually, there's 3 command spell per master) and 1 Mana bar.
3. Sub-bar
Every time you use a power up (Ability Burst or Bazett's power-up), this bar will appear. This bar indicates how long the power up will last.
When the Sub-bar depletes, the power up's effect will also wear off.
4. Mana bar
This is used for executing Last Resorts. See the number circled by a black circle (the 3/3)?
the left one indicates your current mana, and the right one indicates your maximum capacity.
When your mana has reached it's maximum capacity, you can't increase your mana anymore (before you spent it). And how to count your maximum capacity? Just add the master's and the servant's mana capacity together, and round it down. (example : master's 4.5, servant's 1, so the total is 5.5, rounded down to 5; Your maximum mana capacity is 5.)
* Special token
Sometimes, a character (usually a master) has a special token. That character's attack(s) may need the token to be spent, so this is also act as a limiter for the character's attack(s).
example: An attack requires 4 jewels to be spent. If your remaining jewel(s) are less then 4, then you can't execute that attack.
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